Genesaver

From PDWiki

Jump to: navigation, search


Contents

About This Project

Genesaver is a small virtual ecology in the form of a screensaver. The "creatures" are steered around the screen by simple neural nets; successful creatures produce offspring that inherit slightly modified versions of their parent's behavior, so that increasingly intelligent behavior evolves over time.

Screenshot

Image:Genesaver.jpg

License

Copyright (C) 2008 Sam Stafford

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

Recent Changes RSS_Feed.gif

  • Change 5634 on 2006/08/16 by samwise@samwise-rivendell
      Make vision configurable.
  • Change 5393 on 2006/04/03 by samwise@samwise-rivendell
      Integrate in Marc's porting changes, and merge my own relevant
      winmain.cpp changes into main.cpp. (Thanks Marc!!!)
  • Change 5384 on 2006/03/24 by samwise@samwise-rivendell
      Increase maximum allowable creature speed, fix a couple of bugs (some
      of them balance-related) with the alternate ecology ruleset.
  • Change 5366 on 2006/03/10 by samwise@samwise-rivendell
      A bit of infrastructure tidying and a minor performance enhancement -
      the genome is now not saved when running in "demo mode" in Windows,
      which eliminates that little pause when you close the Windows display
      dialog after modifying Genesaver settings.
  • Change 5337 on 2006/02/24 by samwise@samwise-rivendell
      Blur trails.


Personal tools